To be fair, both games look to be solid multiplayer experiences that I will be forcing my friends and loved ones to play with me. With that dual release happening, it’s time to admit that while Mario games are better, Sonic games are generally more fun. Wonder and Sonic Superstars, two 2D side-scrolling games, are releasing mere days apart from each other, from two franchises that used to be bitter rivals. That is abundantly true right now, as that iconic gaming rivalry has been revived. The inverse is rarely true, as Mario is usually the standard bearer and innovator of the genre, but comparisons will still be made regardless of whether it makes sense. When a new Sonic game comes out, comparisons to Mario are inevitable, like when people saw Sonic Lost World and immediately called it a clone of Super Mario Galaxy. Emblematic of the console wars between Nintendo’s SNES and the Sega Genesis, that rivalry has transcended that era of gaming and has embodied each franchise to a certain extent. If that's any episodes you should in this, Knux, I recommend bossedit's Airship Attack.Of all of the rivalries to ever grace gaming, the battle between Mario and Sonic is arguably the most iconic. However, you shouldn't play this with two players. If you want a more challenging episode to play or you want to record you raging and looking like a dumbass, this project would work. Overall, It's a good episode with some flaws. Seriously, Yoshi's Link Farm had me laughing but had an awesome design and concept. There are some good factors to the episode, like awesome GFX custom made and rips, unique level design, and an awesome joke level. Well, there's my complaints on Valtteri Island. The only levels that should pass this limit are castles/final castles, not a simple grassland level based on Mario 2. In my honest opinion, levels should only be not longer than 8 minutes. Seriously, I recorded myself playing this game with MarioMan574, and it took me 16 minutes to beat this level. Vetagable Valley had ONLY THREE, AND it was a long and tedious level. But the second level only had 2 power-ups to find. In the first level, there was an easy access to power-ups, as one of the pipes was basically pumping out Super Leafs. If you're going to name your level, give it a name that fits with the theme AND the gimmick if it has one.ģ. The level "Freezing Fields" had an ice theme, but most the level WAS A GHOST HOUSE. Long story short, the level names didn't match the main gimmick of the stage. (Example: Glorious Grasslands was easier than the Forest of Chad.)Ģ. Specific levels were actually easier than levels that came before it. Before you say, "It's only you/the episode", Return to Dinosaurland and The Mushroom Robbers were the same way. Where most SMBX episode starts fairly easy, this one starts off with difficulty that you would see in World 4 of an official Nintendo game, increasing to about to World 6 difficulty only after 4 levels. There's a lack of a slowly increasing difficulty spike. While I'll admit that Valtteri Island is an SMBX classic, can I just say for the record, the episode is very difficult and oddball-ish?ġ. The general idea is to add a little bit more than just the episode folder, although in some cases this is not possible. Some even include previously unreleased levels and demos such as The Apocalypse of Foroze, and many more features. There are so many episodes I would love to play again but can't because they are virtually impossible to find, with some creators without their own episodes themselves.Įpisodes are found, and most include an interview with the level designer themselves (which gives a great insight to our community history). In addition to this, shine a light on obscure and underated gems that have shown up over the years only to be overlooked or forgotten about. The overall purpose of the SMBX Classics Collection is to find and preserve rare SMBX episodes and demos that are no longer available, or easily attainable to the public. While Joey’s forum does offer a lot of episodes, the site has only been running since 2014, and many SMBX episodes released between 20 were never reuploaded.
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